This conceptual project is a design of a self-checkout in a grocery store. I began by looking at current self-checkouts and made a list of the pros and cons of each one. After, I sketched out different user interfaces to find the one that would provide the best user experience. Once I had a good interface design, I created a clickable prototype and gathered user research based on my design to help improve it. Overall, I created an interface that will provide the user with a good experience and will not frustrate them.
All photos are for conceptual use only.
The research conducted at the beginning of this project included a competitor analysis of existing self check-outs. At the end of the analysis, I discovered that Save On Foods had the best system, because the buttons were clearly labeled and large enough to clearly read. In my design, I created large easy to read buttons to accommodate all ages of users. After the competitor analysis, I created user experience sketches to figure out the kinds of screens to include in my design. I also used this process to create as few steps as possible for each task, making a more user friendly experience. Lastly, I created wireframes and styletiles to better organize and display the information, and make a visually appealing style that will also help create a hierarchy of information.